Wednesday, 25 November 2015

Vertex faces and 'duplicate special' command in Maya

Double checking that I have clean vertex faces....any random lines or boundaries will cause a problem down the line.
I've been playing with the 'duplicate special' command, which works similarly to the 'symmetry' tool.
Next step tomorrow is modelling under the arms and then connecting the leg...then I can duplicate one half and mirror it exactly.... and then combine and merge the body together....


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