Showing posts with label UV mapping a tree in Maya. Show all posts
Showing posts with label UV mapping a tree in Maya. Show all posts

Sunday 26 March 2017

UV mapping a tree in Maya

Final UV map: layout created by the Bonus Tool, then repositioning, scaling and creating a high resolution texture in Photoshop.

    Left: Map   Right: Perspective View
Left: Test render with a bump map applied at a setting of 0.5   Right: Perspective View