Saturday 11 February 2017

Maya Outliner and Rigging

I've begun to try out some deformation tests using the lattice. However, I still want the option of using a rig, particularly on the arms, and to create a good sitting position.

I'm going to use the actual controllers that we created in Sang's class over the past two weeks and, thought this would be a good opportunity to practice rigging.
The image below has taken just over an hour...
Onwards...

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