Showing posts with label lambert material. Show all posts
Showing posts with label lambert material. Show all posts

Saturday, 5 March 2016

Texturing in Maya

My first day of texturing on my own.... feels similar to my first time driving alone 'after passing my test'!

Applying wallpaper to the dolls house in Maya.
To get different textures on different surfaces of the object, I've first had to apply a Lambert material (which I've decided is pretty similar to a 'primer' paint finish in the real world) - and then I can choose whatever textures I want...
in this case a twee dolls house wallpaper....
Scaled, repeated and rotated in the texture attributes editor