Maya version 2016!!
Year 2 - Round two! Modelling and UV mapping a soda can..
Ahhh...the familiarity of terms such as UV mapping, UI, Hypershader, Multi-cut edge loops, Outliner, Channel Box, Attributes Interface, Geometry, UV Cylindrical and Planar Maps, Textures, File nodes, UV snapshots, Right click, left click, middle mouse drag....
And of course.... 'coffee break'
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