Thursday, 8 December 2016

Node placement in Hypershader


Node placement in hypershader...reminds me of  placing nodes in Nuke....


FK/IK arm joints to Bind joint, using blend colours node in Maya Hypershader

Connecting FK/IK arm joints to Bind joint using Blend Colours Node in Hypershade...

Here goes!



Elbow and hand controllers - Maya Outliner hierachy

Loud Ceilidh music playing, whilst creating elbow (E) and hand (cube) controllers, constraining > pole vector and parenting to the 'spine_03' joint

Outliner on the right shows the hierarchy....

Sunday, 4 December 2016

Mudbox blend shapes and material finishes

More blend shapes and playing with different material finishes in Mudbox, to give me an idea of how this ice man figure will look when he's glossy and lit....
and of course transparent!

Photoshop concept art for storyboard

Mudbox blend shapes with simple reflective material




Saturday, 3 December 2016

Friday, 2 December 2016

Critical Review - Allied

#Allied' Is a World War II Romantic Thriller, the art direction and costume design are brilliantly observed...
I expected this film, based on the trailer, to be a vintage action packed James Bond spy thriller..with a significant emphasis and tension regarding whether the Protagonist's wife was an ally opponent, or an ally. 
To a certain extent this was the case, but the true emphasis was on their relationship, rather than violent, slick combat.

I found the design to be the most compelling and convincing part of the movie, and felt that the final resolution  at the end, was seemingly hurried. A rather swift ending to an otherwise thorough script.