Friday, 20 November 2015

The Five C's of Cinematography

Great lecture this week on the Five C's of Cinematography..

1. Camera Angles
2. Continuity
3. Cutting
4. Close Ups
5. Composition....

Lots of ideas and food for thought for storyboarding!


Saturday, 14 November 2015

2D character design

2D character design using generic female animation turnaround characters found on line - both outline and 3D.
I've placed them as a layer in photoshop and then added a neon paint effect outline over the top.


My 2D character will be a 'neon cowgirl'...here's the completed neon outlines....


New layers added, each with a new neon effect to build up glow. Legs, arms, head, hat, torso etc all on individual layers.....


The beginnings of the costume design....including stylised hair which should be good for 3D modelling!
Gun holster and lasso next!


Character Modelling in Maya

Character modelling in Maya.
Using four view ports simultaneously, the front (elevation), side (section) and top (plan) views were all imported as image planes and the 3D model was constructed using the drawings as a guide.
The viewports layout was very similar to traditional draughting construction both traditionally on the drawing board and in AutoCAD.... and modelling in Maya felt more familiar this time!




Friday, 6 November 2015

Lighting tutorial in Maya...

The Maya interface.
On the left of the screen is my 3D view, showing the modeled room and backplate image, of Melbourne in the sunshine!
The red lines above it, indicate a direction light which creates sun light.
I used a combination of direction and fill lights to create sunlight to spill through the window and onto the bed and the floor - as seen on the right hand image (which was the render view).

Looking forward to playing with more lights !


Another view of the same configuration, with the room rotated to show the furniture. The lighting only shows correctly in the render view.


Texturing in Maya and Photoshop

Today's 3D lab task....texturing in Maya and Photoshop!

Here's the reference image of an Ikea room that we are working from....

Reference photo

Maya interface showing the room with UV mapping and applied finishes.
textures are .png files that are created in Photoshop...


UV mapping with textures in right hand bottom panel...


Wednesday, 4 November 2015

2D character reference ideas



Reference ideas for 2D character animation...images sourced on pinterest https://uk.pinterest.com/andreamcswan/msc-animation-vfx-final-project-reference/

And...

Dobbs, D. Fleming, B (1999) Animating Facial Features and Expressions.Charles River Media Inc
Frazier, C. (2003) The Illustrated Voice. Graphis, Inc
Maestri, G (2002) Digital Character Animation 2. New Riders Publishing
Nie, Y (2011) Illustrators In and Out. China Youth Press
Shulevitz, U. (1985) Writing with Pictures. New York: Watson-Gupthill


Tuesday, 3 November 2015

Wacom Intuos graphics tablet !

Well I've had my first experience of using a Wacom Intuos graphics tablet....
The depth of stroke and sensitivity towards the line I wanted to create was brilliant...
It was the equivalent of using an electric 0.3 propelling pencil, which converted into 0.9 thickness.... with the slightest of pressure.


Some tests for 2D characters
Played with different neon colours and outer glow settings....